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Nvidia CEO: Metaverse will be bigger than the physical world

 

Jensen Huang, CEO of Nvidia, said that the virtual world will soon be larger than the physical world, not in terms of size but in terms of economy, as companies in the world focus more on developing everything from cars to buildings in the virtual world, this came in Comments on the sidelines of the GTC 2021 Nvidia event reported by Digitartlends.
“The virtual world will be bigger in the economy than the physical world,” said the executive. The comment stems from Nvidia's Omniverse platform, which unites A.I. Platforms, 3D modeling, simulation and animation under one roof.
Nvidia also announced Omniverse Replicator, a tool focused on creating digital twins.
In April, Nvidia managed to create a digital twin of the BMW assembly plant. Using the digital model, BMW was able to reorganize the machines to accommodate new launches, and even load them into a virtual space to walk around and see the assembly line in progress.
Virtual space models aren't new, but Omniverse Replicator goes further, it's not a 3D modeling engine - it's an engine for generating synthetic data.
Digital twins are virtually simulated, allowing companies, governments, and more to simulate situations through the digital twin to quickly anticipate or respond to problems.
One of the replicas now available is an example that, instead of using data in the physical world, which is hard to control, Drive Sim can generate data based on random conditions to better train autonomous vehicles.
And Nvidia suggests that the apps go much further. "Virtual worlds will appear like websites today," Huang said, tackling everything from social gatherings and games with friends to wildfires and how best to combat them.
"We will buy and own 3D things, like buying 2D songs and books today," Huang says. Even as the CEO pointed to a future where we buy and own homes, cars and 3D art, perhaps the boldest claim is that “creators will make more things in the virtual worlds than they do in the physical.”
With Facebook's recent name change to Meta, there has been a lot of talk about the metaverse and how it will affect the future. Hwang suggests that the metaverse is the future, where we replace or at least augment the physical world in a dystopian scene taken straight from a science fiction novel.
All the world's major companies, such as Facebook and Apple, are vying for the top spot in an innovation they say will be just as important as the Internet.
Digital twins and virtual worlds have a lot of applications, particularly in enterprise spaces, solving logistical problems, tackling large-scale threats, and generating data that would have been virtually impossible to collect, whether this makes the transition to the consumer space, as Facebook and others have suggested, is different.
Hwang realized this in the Q&A, saying that "virtual worlds should be indistinguishable from the real world," which is not where we are today. Nvidia announced Avatar at GTC, which aims to build A.I. Models, sounds and more that will live in these virtual worlds.
Virtual worlds face more pressing real-world problems that must be overcome. As the Internet has already shown, the spread of misinformation has the potential to translate into real-world tragedy, and if left unchecked, the metaverse can amplify these issues like never before.
If the metaverse is going to be bigger than the physical world, we'll just have to wait. Regardless, there are a lot of exciting technologies and a lot of lingering issues that need to be addressed before we get to this point.

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